

Questing rewards players massive amounts of experience. Solo players should do all the quests starting at level one. This will be an iterative process but I enjoy this idea and can’t wait to see how it is implemented. Solving the problem of being outnumbered by balancing the playing field. I personally really like this idea, it is perfect for solos and small groups. For example, a clan with 20 or more players will not be able to enter an oasis with a cap of 10 players per clan. They have been discussing ways to combat this, and the conclusion they have come to is to lock off oases depending on the size of your clan. If your server does become crowded while inside, leave and find another spacious one.Ī recent blog post by the Last Oasis team, they touched on the problem with massive clans attacking players that don’t have the numbers to successfully protect their belongings. Look for spacious oases and check the player count periodically to make sure that status doesn’t change. Solo players should never go into an oasis that is considered crowded or full. Last Oasis provides statistics on the number of players, as well as the hostility level for each oasis in your server. Keeping a large portion of your most valuable loot safe outside enemy reach.

It is probably best to have both, but keep the large Walker safe outside the oasis until you are ready to bring it in to store loot and then immediately log it back out. The downside to using the Spider Walker is that it doesn’t hold much loot or have the ability to pack up a decent base, so you will need to make either a larger Walker to store loot or a static base within the server (that can later be packed up into a larger Walker). The downside to using a wingless Walker is that you will need a large stamina pool to outrun enemy ships. It is wingless, making it harder to spot between the trees. The Spider Walker is nice because it is small and it creeps around hugging the earth. We enjoy the Spider Walker for this ninja lifestyle. Avoid desert terrain, and keep to the dense forestry areas (the massive trees in the hard zones) giving you the ability to hide from other players. Creep around large rocks and use terrain, foliage, and spawned loot structures as cover.

The first strategy we are going to recommend is to become a ninja.

Right now Im working towards the green quality mats (to be able to upgrade my dinghy to T2), so looks like the dead end is not yet here. so I kinda cheated, and bought one :Dīut even without it, I could build a big enough garage to even fit a dinghy and 2 firewalkers, and still only 102% maintenance rate (the trick is to use just a couple foundations and walls to have the frame for 4 big doors as sides instead of walls, even roof is not needed) I'm yet to solo one (but as per above it is possible, nurrs Im ok with bynow, thanks to the advices above), but I checked the markets on several tiles, and found such schematic for less than 100 flots. that schematic can be found in the big, ballista protected villages. I would say this describes 95% of the solo players experience out there in S5. Farmed around for a day, didn't find schematics for bigger maintenance chest. Was then told the garage was too big (hahaha) and I needed another maintenance chest. Then built a garage with the only huge ass garage door available. Originally posted by Tarenmir:I started season 5.
